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4. References and Nested Data StructuresContents: For both practical and philosophical reasons, Perl has always been biased in favor of flat, linear data structures. And for many problems, this is exactly what you want. But occasionally you need to set up something just a little more complicated and hierarchical. Under older versions of Perl you could construct complex data structures indirectly by using eval or typeglobs. Suppose you wanted to build a simple table (two-dimensional array) showing vital statistics - say, age, eye color, and weight - for a group of people. You could do this by first creating an array for each individual: @john = (47, "brown", 186); @mary = (23, "hazel", 128); @bill = (35, "blue", 157); and then constructing a single, additional array consisting of the names of the other arrays: @vitals = ('john', 'mary', 'bill'); Unfortunately, actually using this table as a two-dimensional data structure is cumbersome. To change John's eyes to "red" after a night on the town, you'd have to say something like: $vitals = $vitals[0]; eval "\$${vitals}[1] = 'red'"; A much more efficient (but not more readable) way to do the same thing is to use a typeglob assignment to temporarily alias one symbol table entry to another: local(*array) = $vitals[0]; # Alias *array to *john. $array[1] = 'red'; # Actually sets $john[1]. Alternatively, you could avoid the symbol table altogether by doing everything with a set of parallel hash arrays, emulating pointers symbolically by doing key lookups in the appropriate hash. Finally, you could define all your structures operationally, using pack and unpack, or join and split. So even though you could use a variety of techniques to emulate pointers and data structures, all of them could get to be unwieldy. To be sure, Perl still supports these older mechanisms, since they remain quite useful for simple problems. But now Perl also supports references. 4.1 What Is a Reference?In the preceding example using eval,
The other kind of reference is the hard reference.[1]
A hard reference refers not to the name of another variable (which is
just a container for a value) but rather to an actual value, some
internal glob of data, which we will call a "thingy", in honor of that
thingy that hangs down in the back of your throat. (You may also call
it a "referent", if you prefer to live a joyless existence.) Suppose,
for example, that you create a hard reference to the thingy contained in
the variable
To put it another way, a Perl variable lives in a symbol table and holds one hard reference to its underlying thingy (which may be a simple thingy like a number, or a complex thingy like an array or hash, but there's still only one reference from the variable to the value). There may be other hard references to the same thingy, but if so, the variable doesn't know (or care) about them. A symbolic reference names another variable, so there's always a named location involved, but a hard reference just points to a thingy. It doesn't know (or care) whether there are any other references to the thingy, or whether any of those references are through variables. Hence, a hard reference can refer to an anonymous thingy. All such anonymous thingies are accessed through hard references. But the converse is not necessarily true - just because something has a hard reference to it doesn't necessarily mean it's anonymous. It might have another reference through a named variable. (It can even have more than one name, if it is aliased with typeglobs.) To reference a variable, in the terminology of this chapter, is to create a hard reference to the thingy underlying the variable. (There's a special operator to do this creative act.) The hard reference so created is simply a scalar value, which behaves in all familiar contexts just like any other scalar value should. To dereference this scalar value is to use it to refer back to the original thingy, as you must do when reading or writing to the thingy. Both referencing and dereferencing occur only when you invoke certain explicit mechanisms; no implicit referencing or dereferencing occurs in Perl.[2][3]
Any scalar may hold a hard reference, and such a reference may point to any data structure. Since arrays and hashes contain scalars, you can build arrays of arrays, arrays of hashes, hashes of arrays, arrays of hashes and functions, and so on. Keep in mind, though, that Perl arrays and hashes are internally one-dimensional. They can only hold scalar values (strings, numbers, and references). When we use a phrase like "array of arrays", we really mean "array of references to arrays". But since that's the only way to implement an array of arrays in Perl, it follows that the shorter, less accurate phrase is not so inaccurate as to be false, and therefore should not be totally despised, unless you're into that sort of thing. |